DarkRP - Rules

General Rules

  • Be respectful to all players/staff members
  • Any threats or intent to harm other players in the community will result in a permanent ban.
  • Do not complain about staffing decisions in game or in OOC chat.
  • Appeals or reports can be made on the forums.
  • In game currency may not be sold or traded for real life items, currency or credits.
  • Avoiding punishments by any means is forbidden.
  • A staff member has final say on all rule interpretations including those not explicitly stated in the rules.
  • Anyone caught baiting or encouraging others to violate rules will have an equal or greater punishment to the rule violation. 



RP Rules

Random Death Match (RDM)

  • Players directly harming your life, property and/or freedom may be killed without warning.
  • Raids and hits can be completed by killing without warning.
  • All other cases require a valid 10 second warning, including a clear set of instructions, delivered through typed chat. It is the full responsibility of the person giving the warning to ensure all intended targets are aware of the warning. If the target has completed the instructions in full, you may not kill them. The action to be completed and the amount of time they have to complete the said action shall be included in all 10 second warnings for the warning to be valid.

    • Group warnings shall only be authorized for 10 second leave warnings.
    • Example: Drop 1k or die you have 10 seconds. | Leave or die you have 10 seconds.

  • If a target of which a warning and/or inducing action is being directed too shows hostile intent OR ignorance of the instruction, such as but not limited to specifically pulling out a weapon (and not the other way around), then action can be made instant.

    • Examples of Inducing Actions: Stunsticking, Raping, Mugging, Pimp Slapping, and etc.

  • The mayor may not be killed during Mayor Grace for any reason.

    • You also may not camp the mayors office during his grace with the purpose of killing him afterwards.


Metagaming

  • Your character may not use information beyond their knowledge. This includes but is not limited any form of revenge killing, warrant, wanting, or demoting

Props and Entities

  • Prop/Entity/Door spamming, blocking, climbing, surfing, and minging is not allowed.
  • Do not spawn props/move props inside of other players’ bases, do not do it during raids, and do not do it inside of a server event.
  • Building abnormally large bases, obscene objects, or other RP-restricting structures (i.e things blocking the road) will result in them being removed.

Basing and Building

  • You may have a building sign (using textscreen) to isolate and protect yourself from the RP world provided you do not have any raidables, and you are not engaging in role-play. It must be removed when you are finished.
  • The maximum amount of fading doors per base is three.
  • A keypad to a fading door must be clearly identifiable.
  • Fading bridges and sky-bases are not allowed.
  • Base entrances as well as the overall inner layout must be absolutely clear and concise. (i.e mazes, traps, puzzles, etc.)

RP Relation

  • You are free to protect players that you have RP relationship with (the first rule of RDM extends to these people).
  • Ways to be RP related:

    • Job – This takes precedence over all other RP relation. You must also follow all class rules before considering RP relation.
    • Owning the same base - You may only protect those within the vicinity of your base.
    • Organization – An organization can be made for $50,000 .
    • Hired/Working Together – You must be either hired through F4, or have your job name set as: /job "with person/org name here*"
    • Customer Relationship – Whilst performing your transaction you have RP relation with your customer


Raiding, Mugging, and Hostage Taking

  • You (and those RP related with you) must wait 10 minutes before performing these actions on the same person, base, or organization. This does not apply to Police Officers re-raiding bases for illegal infractions.

Mugging

  • Maximum $1,000
  • Must grant victims 10 seconds to oblige unless they are escaping
  • Any signs of hostile intent from the victim (taking out weaponry) is KOS, this does NOT include if the victim already has a weapon out.
  • Any signs of clear clear clear clear CLEAR attempts of escape from the victim renders them KOS

Hostage Taking

  • Hostage ransom cannot exceed $10,000.

Raiding

  • Once you’ve completed your raid, you must leave immediately. You cannot occupy the base.
  • If it is obvious that there are no raidables in a base, you may not raid.
  • You may raid checkpoints as to dismantle their purpose.
  • You have to wait 5 minutes between each raid